Submissions grading

Scale
Scale is not present.
Scale is present
Frame is present. Pan is hinged to the frame. Pan has collision boxes.
Frame is not constrained and moves semi-realistically. Pan is hinged to the frame and moves semi-realistically. Collision boxes are semi-realistic. Sits on a table.
Frame is not constrained and moves realistically. Pan is hinged to the frame and uses mass and drag to move realistically. Reasonably accurate collision boxes. Sits on a table.
Sliders
No sliders are present.
4 sliders control the dropped weights.
4 sliders control the dropped weights. Labels and values are included for each slider.
Button or Timer
No reset button or timer.
Reset button or timer resets the scene.
Reset button or timer resets the scene. Lighting is preserved.
Coins
No coins
Coins are present
3 different coin prefabs. A fixed number of coins are dropped.
3 different coin prefabs. Different mass for each coin prefab. A random number of dropped coins
3 different coin prefabs. Correct masses Different materials for each Random number and type of dropped coins
Weights
Requirements not met
Weights are present
4 different weight prefabs. Fixed number of dropped weights.
4 different weight prefabs. Each prefab has different mass. User controls number of dropped weights.
4 different weight prefabs. Each prefab has different mass and material. User controls number of dropped weights.
Physics
No physics materials.
Pan and coins have physics materials.
Pan, coins, and weights have physics materials.
Pans, coins, weights, and table have physics materials.